Intro to Digital Painting

Time: Friday 10:00 am - 1:00 pm CET
Class date: 01.11.2024 or 18.04.2025
Class length: 6 weeks
Instructor: Darek Zabrocki and Michał Kus
Location: ON-SITE / ONLINE
Course type: LIVE SESSIONS
Limited seats: 15
$900.00
Start date:
Quantity:
SIGN UP
TEACHERS
COURSE DESCRIPTION
LOCATION
SCHEDULE
STUDENT GALLERY

This class prepares the students to develop an understanding of visual communication. Regardless if it is a piece of environment or a vehicle design we have to stick to the same physical rules which we will use as a framework for our artworks.
The fundamental skills of digital painting will cover the knowledge of how light and colors work, how to define materials and many more!
We prepare for industry standards using professional equipment.
Classes can be taken on–site or online from anywhere that makes your learning comfortable and drives your creativity.

Darek has over ten years of professional experience as a concept designer. He’s worked on many significant film and game industry projects for clients like Disney, Netflix, Sony, and EA. Some franchises he contributed to include Planet of the Apes, Love Death +Robots, Assassin’s Creed, Call of Duty, Sonic, and many more.

Michał has over ten years of professional experience as a concept designer. Kus has worked on a variety of high-profile projects, including video games and blockbuster movies. Some of his recently published work can be seen in movies like Sonic 2 and Battlefield 2042.


  • WEEK 1

    calibration of skills of the students in class

  • WEEK 2

    understanding of basic materials

  • WEEK 3

    further development of understanding materials

  • WEEK 4

    introduction to understanding light

  • WEEK 5

    introduction to painting samples of landscapes

  • WEEK 6

    Introduction to composition

  • Week 1 - calibration of skills of the students in class. Introduction to an array of topics to see how well students handle what they already know.

    Week 2 - understanding logical dissection of basic material features. Developing the necessary skills in order to understand the material definition of all kinds of materials and how they react to basic lighting scenarios. Using fundamental drawing skills in order to visualize different kinds of materials.

    Week 3 - further development of understanding materials and their features. understand how colors work in basic lighting scenarios and how to visualize them.

    Week 4 - introduction to understanding light, how environments and scenes are lit, and how they impact all the materials involved.

    Week 5 - introduction to painting samples of landscapes. Understanding logically how to depict materials and shapes in your scene. Extensive studies from landscape reference. Gaining the ability to understand our reference material by understanding what we paint and not only what we see.

    Week 6 - further development of understanding how to tackle landscapes and involving everything learnt so far. Introduction to composition. How to enable the creative mind when visually communicating through digital painting with all the knowledge obtained so far.

    *Please note. Even though we adhere to a week-by-week structure for our class program, the course’s structure is subject to modification in order to calibrate and optimize the class to the students’ needs. This is to always actively work on the best possible knowledge channeling for our students. 

  • - The unique opportunity to learn from the mistakes of your veteran instructor which took years to realize. Students get a serious head-start because of this.
    - Art Guidance and unique opportunity to witness live demos in making by industry professionals Darek Zabrocki and Michał Kus.
    - Understanding of colors, perspective, shapes, perceptiveness, forms, perceptiveness.
    - Understanding of visual communication, materials and how light reacts on them.
    - Applying knowledge in an effective and logical manner from studies made during classes.
    - Building a strong foundation for concept art and illustration.
    - Landscape studies.
    - Preparation for starting more advanced designs.
    - Homework which improves you in every way,  week to week.
    - Learning the arrangement of elements is put together in such a way as to form a harmonious whole.
    - Recreating game designs.

  • Dedication and passion for concept design and illustration.
    Equipment – laptop or tablet and Photoshop or some other 2D graphics program (and knowledge of how to use it).
    Motivation and discipline to fulfill homework.
    Ability to speak and understand classes in English.

 

Focal Point School
Rajska 6
80-850 Gdańsk
Poland

VMS
our streaming platform

ONLINE

ON-SITE

$900.00
Start date:
Quantity:
SIGN UP